Critics overwhelmingly commented that the game has a satisfyingly large amount of interactive scenery to destroy or collect weapons from, but agreed that despite the transition to 3D, the gameplay was not meaningfully different from the 2D beat 'em ups of earlier console generations. The original PlayStation release received mostly mixed reviews. Differences include partially improved graphics and changes in the available number of player lives. The Nintendo 64 version was released in North America and Europe in 1999, under the title Fighting Force 64. Eidos later cancelled this version of the game, but in February 1999 publisher Crave Entertainment purchased the rights from Eidos and put the game into its release schedule. Įidos demonstrated a playable Nintendo 64 version at the 1998 E3. An early prototype, with older character designs, was leaked in November 2008. After Eidos decided against publishing this version, Sega Europe secured the publishing rights and announced a European release date of November 1997, but it was ultimately cancelled. In addition to the PlayStation, Windows, and Nintendo 64 versions, a Sega Saturn version was developed and eventually completed. Ī "Battle Arena" mode was added to the game during development, but it was cut from the final version. The story line and character designs were done by Marc Silvestri. Core Design collaborated with ten coders from EA Japan in making the game. Core opted to go ahead with the game as a standalone, multi-platform title, and started work on it. Sega declined according to Core, Sega explained that it had its own plans for continuing the series. All four characters have a special move that can be performed with the loss of a portion of health.Ĭore Design originally pitched the game to Sega as a potential fourth entry in Sega's Streets of Rage series. Alana McKendricks is a fast but soft-hitting teenager with an effective jump-kick. Ben "Smasher" Jackson is a large and slow bruiser capable of lifting and throwing the engines of cars at enemies. Hawk is somewhat stronger than Mace who is in turn faster than Hawk. Hawk Manson and Mace Daniels are two all-around characters. Players choose from a selection of four characters: Hawk Manson, Mace Daniels, Alana McKendricks and Ben "Smasher" Jackson. The action starts with a police cordon around Zeng's office skyscraper, moving to such locales as a shopping mall, subway and Coast Guard base before finally ending at the top of Zeng's island headquarters.Ĭharacters A screenshot of Ben "Smasher" Jackson punching a generic enemy Zeng believed that there was an error preventing the apocalypse, so decides to correct it by destroying the world himself. Dex Zeng, a criminal mastermind with an army at his command who predicted that the world would end in the year 2000. The four characters have various reasons for taking on Dr. The player can make some choices as to which territory to travel through. Players control one of four characters as they move through urban and science fiction environments, battling waves of oncoming enemies with weapons including soda cans, knives, cars, and guns. Announced shortly after Core became a star developer through the critical and commercial success of Tomb Raider, Fighting Force was highly anticipated but met with mixed reviews. It was released for PlayStation, Microsoft Windows, and Nintendo 64 on 15 October 1997. Fighting Force is a 1997 3D beat 'em up developed by Core Design and published by Eidos.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |